Showing posts with label orcs. Show all posts
Showing posts with label orcs. Show all posts

Saturday, 2 October 2021

More 7TV Fantasy villains

In my original post about my 7TV Fantasy project, I referred to three "goblin" brothers (derived heavily from Tolkien's Orcs), Gomba, Banda and Munga, who were regular baddies for hire. Here they are;

These are metal Goblins champions from the North Star Oathmark range and to my eyes they definitely have the classic look of Tolkien's Mordor about them. Of course, I had to give them green skin, a nod to the days of the original Warhammer Fantasy game, but apart from that, they could easily be part of the band of Orcs who captured Frodo after his and Sam's encounter with Shelob and took him to the tower of Cirith Ungol.

Anyway, they are, from left to right Gomba, Banda and Munga, three cunning and wicked goblins who will work for anyone who will pay them, as well as operating as bandits and slaver traders in their own right.

Monday, 4 March 2019

Another Sword and Spear Fantasy Sunday

Yesterday (3rd March) we had an all-dayer at the club and five of us played a kind of Round Robin friendly tournament of Sword and Spear Fantasy using 1000pt 15mm armies. Each battle was to last six turns. The forces involved were;

Clive:  Undead
Owen: High Elves
Brian:  Orcs
Nick:   Desert-themed Meerkats
Me:     Hyborian Barbarian Horde

Some games were tougher than others, in the sense that some were incredibly violent and lots of units were eliminated, but all the games were good fun.

The scoring was a bit haphazard, such things as killing off generals and captains didn't score any points so winners and losers were judged solely on the army points value of the units they eliminated. 

As things turned out, Clive topped the table and I was second, but that didn't really matter. The most destructive encounter was the battle between Clive's Undead and my Hyborian Horde. I almost ended up with a crushing victory as my cavalry crushed Clive's right wing and proceeded to roll up his line, but the resilience of the Undead meant that I snatched a narrow 27-25 win. I'd like to have a rematch, because they are a tough opponent.

The important thing I learnt was that you really cannot afford to let your cavalry get charged by other  Impact cavalry, because you will end up with a big gap where your impressive strike force used to be.

I am also thinking that I might have to add my archers to my Heavy and Medium Foot units, to give them a Reduced Shooting capability, rather than using separate bow-armed units (except for Skirmishers). It could help in Melee.

Anyway, here are the pics.