Wednesday 21 February 2024

Egyptian ruins, plus a fountain.

 First, the fountain;

This is another 3D print from Dungeon Scenes. The murky green water has been given a coat of acrylic gloss varnish. I allowed the green paint to go up the walls of the fountain, hoping to create the effect of algal growth. I think it looks OK. The 28mm guy is for scale only.

Next a number of resin pieces from The Square, who can be found at many trade shows. These are all based up for desert-based gaming;

Spot the 28mm guy, he's looking pretty small against these pieces.

These were easy enough to paint; base coat spray, dry-brushing in lighter colours, a wash here and there to bring out the details, a few bits of Gamers' Grass and lots of sandy ballast. Job done.

Hopefully these will get plenty of fantasy, pulp, VSF and eldritch horror use.

I'm going to have to get back to painting actual minis now. Sadly, the painting mojo is still hiding somewhere.

Thursday 15 February 2024

More 3D printed stuff - this time science fiction

This time it is sci fi terrain pieces.

 Once again, this is all from Dungeon Scenes. The figure is for scale purposes only.

I thought that I would go for a Grimdark theme for these pieces rather than shiny clean advanced technology or a Mandalorian-style dusty Cowboys in Space look.

The big rusty blue thing at the back has been painted to be an abandoned installation of some kind, mainly because I had previously dropped it and one of the sticking up pieces had got broken. The two generator type pieces are clearly the kind of ancient technology that suits a degenerate and xenophobic civilisation that doesn't really understand how its machines work, or maybe it is alien tech that does abominable things in strange and incomprehensible ways?

The hexagonal sensor array (or whatever else it might be) at the back isn't as Grimdark as the other pieces, especially the bronzed tower.

I'll get these in front of some of Jon Hodgson's sci fi backdrops at some point.

The two generators could definitely feature in Pulp or VSF games, as well as more conventional science fiction settings.

Overall, I am pretty pleased with how they have turned out, even though this photograph doesn't really do them justice. 

Monday 12 February 2024

Quite a lot of 3D printed ruins

A couple of years ago, I bought a load of 3D printed scenic items at the club's Tabletop Sale from a guy who trades as "Dungeon Scenes" and who can be found on Facebook, here. For a variety of reasons I'd not got round to painting any of the stuff until now. Here are various bits of ruined buildings, you'll have to scroll down to see everything.

First, some nice ruined arches and columns (the Bad Squiddo Amazon is for scale purposes only).

Next, a corner piece with arches and another piece which shows an overgrown red tiled floor and low walls.

Finally, seven pieces from a much larger ruined building. This could represent a manor, church, an abbey or maybe some kind of Elven stronghold?

Obviously, all the above could feature in fantasy games, pulp, horror or historical settings and I am planning to use them as parts of the scenery to sit in front of Jon Hodgson's backdrops.

I found these remarkably easy to paint. I washed and dried them off before priming them in Halford's grey plastic primer, which pretty much provided the base coat and then the rest of the work was dry-brushing and adding grassy flock mix and other odds and ends of vegetation. I'm very happy with the climbing plants entwined around the windows in the final photo. They are wire-stemmed model railway small scale trees and really add some nice atmosphere.

I have some sci fi bits and pieces to paint up next, and I have also finished off a small fountain piece which I need to get varnished.

Friday 2 February 2024

Some figures I painted back in the 1990s

I was looking through some old PC backups on DVDs last week and I found a file of photos I took in 2005 with my first digital camera. They were of some Warhammer 40K figures from the 1990s. So, here they are. There are some more of my comments at the bottom.

There were a few more pictures in the file that were either out of focus or simply not very good in terms of painting quality. These were definitely the pick of the bunch, although I can see a lot of mistakes with them. There are also plenty of places where they really needed tidying up and splashes etc being removed. Some of the shading is pretty terrible and I can see lots of things I'd do differently now.

Wednesday 31 January 2024

A few figures that have been hanging around for years

These were figures that I got with the Congo Mungo Ma Lobeh campaign supplement, which features the real female explorer Mary Kingsley.

The picture above is Mary Kingsley and her adversary in the campaign, Uguwa, a powerful sorceror. The picture below features two bearers. Bearers are always useful for all manner of games set in Africa.

I have to admit that I've never actually played the campaign, mainly because we stopped playing Congo at the club ages ago and no one seems interested in picking the game up again. However, all is not lost, because these figures could easily be used in all manner of Pulp games.

I'm happy to finally get these painted up, even if they do end up sitting in a storage box until a suitable need arises.

Tuesday 23 January 2024

A very odd miniature....

...... from Bad Squiddo.

He is called Turkey Man on the Bad Squiddo website and, if you click the link I've pretty much stuck to how he was painted there (by Warpfiend Studios). He is, I think you'll agree a rather disturbing figure, standing about 45mm high. 

He is definitely a creature of nightmares and therefore highly suitable for all manner of Pulp, Horror, Victorian Science Fiction and other associated Weird wargames. One can only speculate how such a being came into being.

Monday 22 January 2024

Lots of 15mm scenic stuff

I've not posted anything for a few weeks, but I have been busy, mostly making and painting a lot of scenic stuff for 15mm games. Here are the results. Firstly a bridge and river sections to create a crossing point.

The bridge is resin. I bought it ages ago, at Colours, I think from The Square. It has sat around in a box under my desk for a few years but I decided that it was high time I painted it so it can become useful. The river sections are made from corrugated cardboard with taped edges and just textured and painted. There are more sections to make up a decent length of river;

On these final two sections, you can definitely tell what they are made from! Still, they will do the job on the table.

In total I have roughly 1.5m of river. It isn't perfect, but it was cheap to make and is a lot wider than most wargaming river sections you can buy.

I've also been working on terrain that is going to give me some marshy ground. There is a decidedly wet and dodgy piece and some straggly trees growing on boggy ground.

The trees are railway accessories that I picked up cheap at the club's Tabletop Sale last year and I have loads more left. The bases are once again card, tape and texturing. I'm pretty pleased with these.

Finally, I made a load of road sections, representing rural dirt tracks. I made loads of these about seven or eight years ago, but they appear to have vanished, so I've had to make more. They are cork floor tiles cut into 5cm wide strips and coated with PVA glue and railway modelling ballast. In total there is over 3.5 m of roads. If I ever find the ones I made before, that would give me another 2.4 m of roads/tracks.

All of this stuff is going to be great for Sharp Practice and Chain of Command in 15mm, but only time will tell how robust the cardboard-based stuff is!

I doubt that the bridge would be able to take the weight of armour, but it'll work fine for infantry and light vehicles.