Showing posts with label front rank. Show all posts
Showing posts with label front rank. Show all posts

Thursday, 20 July 2023

These three groups complete my Spanish Guerrilla force

 Here are the remaining 18 figures, in three groups of six;




They are a mixture of Front Rank and North Star (from their Muskets and Tomahawks Napoleonic range). They look considerably less "military" that the first two groups, so they can represent civilians who have taken up arms and become guerrilleros rather than regulars who have joined the Little War against Napoleon.

So, I have now five skirmishing groups and four leaders to form a core force for Sharp Practice, but I intend to add in two groups of skirmishing 95th Rifles to create a bigger force of around 85pts. I'm thinking of it as being a deliberately "literary" force, based on the kind of units found in Bernard Cornwell's classic Peninsular War Sharpe books.

Sunday, 16 July 2023

Keeping the Spanish theme going...........

Here is the start of my next Sharp Practice project; Napoleonic Spanish Guerrillas.



I have started with four leaders. From left to right they are from Bad Squiddo, North Star, Front Rank and Perry Miniatures. What I like here is the huge variety of different styles of the figures, giving me an opportunity to paint them all differently. The Perry figure on the right is an actual Spanish infantry officer, but the guerrilla bands included members from all over the place, including from the Spanish armies.

I now have to think of suitable names for each of them.

I am currently working on 30 guerrilla figures, which will give me five groups of six to fit in with Sharp Practice rules. The first two groups are nearly finished and they are also Perry Spanish fusilier figures, all wearing a mixture of uniforms and civilian clothing. The others three groups will be a mixture of North Star and Front Rank and have a far more non-military appearance. 

Monday, 7 September 2020

Wagon loads using Bad Squiddo scenic items

A while ago, I posted about a pair of wagons I put together, initially for Infamy, Infamy, one being an open cart that could carry various loads.

I also posted about the Bad Squiddo resin cargo items I had painted. So, I thought that I should put the two things together and put some cargo in the wagon.





I think that these look pretty good and suit pretty much any period, maybe even up to WW2, although in reality they will work best with Ancients, Mediaeval and Horse and Musket games.

A wagonload of barrels and other containers would be a terrific objective for an Escort scenario.


Friday, 14 August 2020

Another cart for the Romans

This one is more of a strongbox on wheels, ideal for transporting valuables, such as the salarium paid to the cohort.


This is another 4Ground MDF kit, that I bought from North Star, and it is another nice model. The draught oxen is, once again by Front Rank

I decided that this cart should be finished in a more impressive colour, befitting its importance and therefore I used Windsor and Newton Deep Red drawing ink.

This particular model is probably somewhat anachronistic in style, but it has a certain style about it. It is certainly going to see action in other settings too.

Tuesday, 11 August 2020

A cart for my Romans

This is something that is required for one of the Infamy, Infamy scenarios (Scenario Four: A Foraging Party).


You will immediately recognise the auxiliary accompanying the cart. 

The cart is by 4Ground, but I bought it from North Star, as part of a larger purchase. The draught oxen are by Front Rank

The cart can be constructed with an open top, as I have done, but also with a hooped top that can be given a canvas or animal hide cover.

I can see this cart appearing in other settings, namely Sharp Practice, but there are bound to be other uses for it. 

Wednesday, 15 January 2020

My first completed painting of 2020

I really had to get these done as my first painting task this year, because I need them for a weekend of 28mm Peninsular War Sharp Practice at the beginning of February.

First, 16 Portuguese Fuzileiros, in two groups of eight, with an Officer and a Drummer, representing troops of the 20th Regiment of Foot;


Accompanied by a group of eight Grenadieros, with an officer and a standard bearer.


The second officer is actually supposed to be a second standard bearer, but I really didn't need two of them and he looks fine as a junior officer. The reason that I have done a single group of grenadiers is that I have eight figures with short swords (four from the Warlord box and the four Front Rank ones), and these were only carried by flank company troops.

The figures are all from the Warlord plastic Portuguese Infantry box, bulked out with four additional metal figures from Front Rank, these are the rear four figures in the grenadier group.

People who know me generally know that I do not like painting Napoleonic uniforms very much, and these were no exception to that rule, but despite my mental moaning and groaning, these have come out OK, but I have noticed now, after varnishing that I forgot to put a small dab of blue on their shako cockades, but I can live with that.

I am also always unhappy while I am painting plastic figures, because they never really look any good until I get an ink wash on them and I've done some dry-brushing to bring out the details and textures of the figures.

Anyway, although these are unlikely to ever win any prizes for painting, they will look pretty good on the table as a useful addition to my Anglo-Portuguese army.

Monday, 1 April 2019

To See Again Such Loss - a full weekend of Sharp Practice.

So, once again down to BIG for a fun-packed weekend of 28mm Sharp Practice action, this time set in the Peninsular War. As with many other BIG Sharp Practice weekends, this was organised and orchestrated by David Hunter, whose enthusiasm is enormous and who really keeps the narrative thrust of these gaming sessions alive.

We were limited to 55pts (or thereabouts) per player per game, with two players on each side. We were allowed to vary the composition of our forces from game to game, with the proviso that we kept the same force commander throughout.

I took all of my available Anglo-Portuguese troops, thinking that I might need to vary things around a bit, depending on the table being played over. As it panned out, this was a good idea.

My initial force was as follows;

A formation of 3 groups of 8 British centre company infantry from the 61st Foot, led by Captain Nigel Molesworth (Status III), who was accompanied by a drummer (a musician in Sharp Practice terms) and two Status I leaders, Sergeants Timothy Peason and "Scrumpy" Jack Spratt. (34pts)

One group of 6 men from the 95th Rifles led by Lt Barnaby Thorne (status II)  and Sgt Jasper Hyde (Status I)  (21pts)

For subsequent games, I switched out the Rifles and one British  line sergeant, freeing up 24 points. 

My first replacement was two groups of 6 Portuguese Rifles (as a formation) from the Atiradores company of the 3rd Caçadores, led by Lt Horacio Bacalhau (Status II), costing 24pts.

I amended this for the two Sunday games by reducing Lt Bacalhau to Status I and adding another Status I leader in the shape of Sgt Manoel Cataplana, allowing me to field the Atiradores as two separate groups, giving me extra flexibility.

This last version was a far better balanced force.

The theme of the weekend was the French pursuing Wellington's retreating forces (mainly British, but featuring some Spanish and Portuguese troops, plus some Royal Navy sailors and Marines), with the Anglo-Portuguese conducting a fighting retreat, centred on the town of Puenta des Pantalones. 

The French had the best of the first day, leaving the Allies a lot to do on the Sunday, but, when the last musket was fired and the smoke cleared (a.k.a. when the last dice were rolled and the cotton wool removed), the weekend ended up with a victory for the Allies. As Sir Arthur himself almost certainly never actually said, it was a damn close-run thing.

My personal favourite thing was defeating a worryingly determined and quite large French attack column (which never managed to activate Pas de Charge) with my Portuguese light troops and my thin red line of the 61st for no losses whatsoever, in the final game, but it was also good to see off a galloping charge by two groups of French lancers in an earlier game, even though it did cause me a fair bit of damage. Still, I did capture the Lancers' commanding officer.

Anyway, lots of photos, so feast your eyes on some great terrain and lovely-looking armies.