Wednesday 2 August 2017

Rebasing a Sci Fi army

Last year, I posted about my GZG sci fi armies that I was planning to use for Quadrant 13 games. Here is the piece I wrote about my Corporate Ashigaru army.

Anyway, no one at my club plays Q13 so this army, which I like a lot has been languishing away in a drawer, not being used. However, in the new version (so far unreleased) of Alien Squad Leader, written by the club's very own Alex Self, there is a new army list for "Far Eastern Corporate Mercenaries". "Bingo!" I thought. "Perhaps I can reuse my figures."

Of course, this meant a rebasing exercise, which I've been avoiding because it seemed like a lot of hassle. So far, so much Nothing Much Happening. Until now. 

Having been away on holiday, I didn't have any plans for games for the next few weeks but on Sunday, I arranged to play ASQL next Sunday. My original thought was to use my Human Imperial army again, a force I very much like, but the idea light bulb flickered into life and whispered "What about a Corporate Mercenary force?" in my ear. "After all, you've got the figures."

I couldn't see any compelling reason why not to do it, so I've been setting about the troops with a Stanley knife and deploying the Bostik, PVA glue, 5cm MDF bases from Warbases and the right basing material (crushed limestone grit designed for reptile tanks) and flock and getting an army ready to deploy on the table.

And here are the results. First are eight elements of Corporate Ashigaru (including two command stands). These are basic infantry compulsory choices.



Next are two Ashigaru Support elements with heavy weapons and two stands of Cyborg Guardians, who are classed as Robotic Infantry. I still have a couple of heavy weapons to be rebased at some point.


Next up are two Ground Attack Craft. I've decided that these GZG drones fit the bill perfectly.


Now four stands of Ninjas, elite infiltration infantry.


Next, some overkill. A total of seven stands of Samurai Stormtroopers wearing power armour. In the first picture they are acting as bodyguards for the Clan Commander character stand, and in the second one, they are led by a Sword Master power armoured character.



And finally, some vehicles; three Teishin AFVs and two Teishin APCs. Note that these models are hover vehicles, designated as Air-lifted Vehicles in the rules. This means that they have a reduced saving throw but they have other advantages, including the ability to cross certain types of terrain and rivers without penalty and they can also make pop-up attacks.



Of course, I have far too many elements for a 150pt game, even for a 200pt one, especially when in comes to power-armoured Samurai Stormtroopers, but has that ever stopped a wargamer before? I had a lot of power-armoured troops and I was reluctant to leave then in the drawer. What really makes me happy is that I can finally get to use these troops, the techno Ninjas in particular (they count as "stealthy" in the new ASQL rules) because they are terrific little figures. Well done Ground Zero Games for producing such excellent miniatures!

All I have to do now is stick some magnetic sheeting to the bases and I'll be ready to take on any opposition on the tabletop. There are a couple of other troop types in the army list, so I will definitely be doing some shopping at some future date to give me more options.

1 comment:

  1. Nice job. The minis look awesome - looking forward to some BatReps with 'em. I'm currently working on a new 15mm Sci Fi force myself. Nothing wrong with having five armies for one game / genre!

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