There are twelve in total, all metal Oathmark 28mm ones. Scroll down to see them all.
The scenery is all 3D printed stuff and the backdrops are, as usual, from one of my Jon Hodgson backdrop books.
Hippolyta was the Queen of the Amazons, a nation of warrior women. Her tiny footsteps refer to the feet of hundreds of tiny metal and plastic soldiers.
There are twelve in total, all metal Oathmark 28mm ones. Scroll down to see them all.
The scenery is all 3D printed stuff and the backdrops are, as usual, from one of my Jon Hodgson backdrop books.
These 12 figures have been unpainted and half finished for far too long, so now they are done.
I bought the 24 figure plastic Victrix auxiliary archers set ages ago and until recently they were just sitting in a box, half finished. I decided that I'd get at least the first twelve, the so-called "western" style ones done before the end of 2025, and here they are. To be honest, they aren't my best work, but they are good enough for the tabletop. It is a shame really, because they are really nice models and I should have spent more care on them. The photos are a bit dark too but they are OK. Maybe I'll finish off the "eastern" ones better?
Anyway, they are replacing some metal auxiliary archers in my auxiliary for and I'm planning to use these in an army for Midgard Heroic Battles.
The backdrop is from Jon Hodgson's excellent range of Handiwork Games books.
Or maybe not. I've had some of these Bad Squiddo figures for ages. Scroll down to see them all.
.... but I think she has a very Grimdark Imperial Guard officer vibe.
Definitely looks like she could be leading the charge against Chaos Heretics, marauding Orks from Outer Space or some other enemy of the fascistic Empire of Man. What do you think?
I can see that I made a mess of one of her eyes now, so some remedial brush work will be required. So it goes. She's a nice figure, though.
Only two, this time;
These two are pretty heavily-armoured, so I've decided that they might as well be Paladins. Of course, they could be fighters, but very well-equipped ones, so hardly likely to be Level 1.
I decided to keep the colours simple, but I do like the green/red contrast theme for lots of things. I'm not sure how one might play the bird of prey in D&D, but I'm sure it could be done.
Once again, I used a Jon Hodgson backdrop.
I'm working on some more Fantasy figures at the moment, making progress but not very quickly. They'll get done before long, though.
Yes, it's that time of year again!
Here are four more D&D figures from Bad Squiddo. Scroll down to see them all.
These are all from Bad Squiddo, four figures in total (scroll down to see them all);
Above, from left to right are a Barbarian, a Warlock and a Fighter and below is another Fighter.
The eagle-eyed might notice that the first Fighter has an artificial leg as well as missing an eye. She's obviously been in a lot of tough fights.
I like all of these figures but my favourite is the female Warlock, holding a skull marked VII, which must mean something. Who knows, perhaps she has a selection of different skulls for each day of the month?Once again, I've used two of my Jon Hodgson backdrops, available from Bad Squiddo and Handiwork Games.
I've got more figures to post. Stay tuned!
These are all 28mm figures from Bad Squiddo.
The backdrop is a Jon Hodgson one, as usual.
I'm rather pleased with how they have come out. As one always finds with Bad Squiddo figures, the sculpts have lots of drama and detail about them and the casting is incredibly crisp and clean, making them a joy to paint.
I've got several more Fantasy figures to post, but I'll be doing them over a number of posts.
These are all 28mm figures from Bad Squiddo;
These six will work for all kinds of Pulp games, including Eldritch Horror and also for VBCW. As usual, they are lovely clean casts and a joy to paint.
I've got a lot more stuff in varying degrees of completion, so it is now just a case of actually finishing them off and not giving in to starting other figures instead!
And I've found time to finish things off and photograph them. Here are some fantasy things. First, a 28mm Bad Squiddo female Goblin Fighter;
I wanted her to have blazing red eyes, but at this level of close-up detail, they are absolutely incandescent with bloodlust. Still, she looks pretty good at normal size and she'll be a nice addition to my growing collection of fantasy figures.
Next up are some plastic 28mm figures, a mixture of Oathmark and Gripping Beast, representing all purpose NPCs, mule train hirelings and village toughs. First, two well-equipped hirelings for our long-running D&D campaign at the club;
These have leather armour in the form of long riding jerkins, helmets, square wooden shields and swords. I've given them names. The one in blue is Sigurd and the one in red is his cousin, Arnaulf.
They come with a motley crew of mule-train and camp guards, clearly recruited from some dull village where the height of excitement is chasing away gangs of thieving pixies.
These are all getting a run-out on Sunday, so I expect at least half of them will get killed off or chased away by a couple of bored Orcs while our heroic band of adventurers are wandering around some badly-lit tunnels.
.... something wicked this way comes.
It is a big resin piece, around 7cm long, 4cm high and 5 cm wide from Fenris Games. It is a one piece cast with three optional metal tentacles, which I used because, when it comes down to it, who doesn't want a dreadful sanity-threatening, slithery, protoplasmic Horror with tentacles? The young Assassin, a Bad Squiddo Lucrezia Borgia mini is here to provide a sense of scale.
The backdrop is from a Jon Hodgson book and the flooring is from a Warbases dungeon tiles set.
I'm rather pleased with how this Thing came out. I finished the eyes and larger pustules with a lick of gloss varnish after spray varnishing the finished beastie in a matt finish.
Hopefully this Abomination might get some gameplay in the future.
......The Great Pumpkin Arises !!!!!!!!
Well, not actually. This is the Pumpkin King. Hallowe'en will never be the same again. Trick or Treat? It doesn't really matter to this being. He's coming to get you. Just leave the tub of sweets outside the front door, turn all the lights off and hide under your bed until dawn.
I had a lot of fun painting this one. He's a lovely resin piece from Bad Squiddo. I've had him for quite a while but now I'm going through the unpainted mountain I'm picking out things I just want to paint rather than things aimed at specific rules. He's a big guy too, around 7cm tall, so over twice the height of an average 28mm figure. The backdrop is, once again from one of Jon Hodgson's background books, available from Bad SQuiddo and Handiwork Games.
Here's another resin piece from (I think) Bad Squiddo;
As I say, I think he is from Bad Squiddo, although he isn't on the website. If he is a discontinued model that would explain it. Also, I think Annie sent him to me as a freebie in an order of other stuff. Nice mini, though, standing at around 5cm tall.
If he isn't Bad Squiddo, perhaps someone could tell me where he's actually from?
...... yes, she is a female ogre (28mm Amazon warrior for scale only)
These are all 15mm resin pieces from Ironclad Miniatures.
I decided that I would keep the paint jobs to a minimum here, for two reasons. Firstly, so that they could be used for desert and rocky dry settings and secondly because I want them to look freshly dug. Therefore, I didn't use any tufts or flock, reasoning that if they had been assembled hurriedly, grass and weeds wouldn't have had any time to take root.
These are the kind of basic entrenchments that could be used for tripod-mounted machine guns, rifle sections mortars or guns and would fit into many periods from the American Civil War to WW2. Small entrenchments are required for tripod-mounted MMGs in Chain of Command 2, so the smaller sandbagged positions are going to be very useful.
This thing is from Fenris Games, it is called an Otyugh and is a Dungeons and Dragons monster.
It (he/she/they/it?) is a resin model that comes in seven pieces and, which assembled is around 7cm tall and 10cm from the end of one arm to the other. Assembly is relatively simple and the pieces fit well with only a small amount of trimming and smoothing required
I've wanted to get this one painted up since I first got it, but holidays and life in general got in the way, also a loss of my Painter's Mojo. Still, I thought that this was a great way to get back into the groove.
I've painted it in a fairly similar colour scheme to the one on the Fenris website, mainly because I think that the green is the best way to go. The actual painting was pretty straightforward, the bulk of the heavy lifting was done by using Halfords' Dark Green matt camouflage spray paint and lots of drybrushing with lighter shades of green, although I sprayed an off-white matt primer into the mouth before using the colours you see now. I washed the thing with two different Citadel shades, Reikland flesh in the mouth and Mortarion Grime elsewhere. I kept the base simple, AK Terrains Dark Earth drybrushed with Vallejo Iraqi Sand.
The photograph uses a Jon Hodgdon backdrop from the Fantasy Ruins and Tunnels book.
I think that apart from D&D (I seriously hope this thing doesn't end up in our club's current D&D campaign), this is the kind of Gribbly Horror that could be useful in anything from Victorian Pulp Horror and Cthulhu to skirmishes in far-away planets in the distant future.
I've not posted anything since mid-June, because I've been away on holiday and also because I had no urge to paint things. Still, I did pick up a brush again and I've finished off a nice command base for my 28mm Warhammer Fantasy-themed army for Midgard. Here it is;
I'm reasonably happy with the outcome, they definitely pass the "one metre away" test, i.e. they'll look fine on the table.
I posed the figures in front of a Jon Hodgson Handiwork Games background.
Now, having got my painting mojo working, I really need to get on with some troops for Count Marius to lead.
Following on from my previous post where I showed additional troops to make my Soviet units CoC2 compliant, here are the German equivalents, again all by Peter Pig, plus a new Zug (platoon).
First, a three-man Engineer team and a sniper team;
Next a Volksgrenadier squad (see below also) supporting a three-man Flamethrower team;
Here are eight ammunition carriers because LMG teams now need more guys supporting the MG42 and I've also painted an extra Senior Leader. The figure was spare, so I painted him up;
And finally, my new unit, a Volksgrenadier Zug, equipped with the StG 44 assault rifle;
Volksgrenadier units weren't all supplied with the StG 44 because the bulk of the troops still had the Kar 98k rifle, because millions of them were produced during the war, with less than 500,000 StG 44s entering service. However, this is an assault Zug, with two assault squads and a heavy squad with two MG42 teams. That is a lot of firepower. The extra Volksgrenadier squad above will be a potential support choice for the Germans.
I'm pleased with the final photo, because I was able to use one of Jon Hodgson's SciFi backdrops as a battle-scarred cityscape.
Having reorganised all of my German units by mixing in the ammunition carriers and changing the structure of my Panzergrenadier Zug , I've managed to create two extra rifleman (Grenadier) squads and an extra Panzergrenadier squad as support options.
Looking at my Soviets and Germans, when I add in my Volkssturm and an earlier "green" Volksgrenadier squad I painted a few years ago, I reckon that I could put on a huge game with the Soviets and Germans fighting over the ruins of Berlin. Of course, I'd have to create a big pile of ruined buildings to add to the ones I've already got. Maybe a plan for the future?
These are all additions to make my 15mm Soviet units compliant with Chain of Command V2;
Everything is from Peter Pig.
Above are two additions to fill a gap I had previously; two 50mm mortar teams.
Next, I have an additional squad for a standard Rifle platoon. These will either work as a support option or for games set in 1941-43.
Below are figures that I needed to add to some SMG-armed figures to make a second squad for a SMG platoon, all armed with the PPSh-41 SMG.
CoC2 changes Soviet platoon HQ sections. So, I now have a rifle platoon commander (peaked cap), a platoon sergeant (helmet) and a sniper team (in the middle). Platoon commanders are now equipped with SMGs.
Below is the HQ section for my SMG platoon with the same organisation as above for the rifle one.
Next up, a heavy squad for my SMG platoon. Both the rifle and SMG platoons now have a "heavy" squad with two DP-27 LMG teams. This is a big change. I was able to make the necessary changes for my rifle platoon from figures I already had.
Here are two more sniper teams and a couple of spare SMG-armed men. I did these because the Peter Pig sniper set gives you four teams and the SMG guys are just spares.
Below are "resting" SMG men, who I have painted up to use as extra DP-27 LMG team members, because in CoC2 the Soviet LMG teams now have either three or four members.
This has allowed me to reorganise what I have available for the Soviet Union. As core troops, I now have a Rifle platoon, a SMG (or tank rider) platoon, a Motor Rifle platoon and as supports (including things I had already), I can field two 50cm mortar teams, two sniper teams, a rifle squad, a SMG squad, a Scout squad (Junior leader and 6 men, all with SMGs), two Maxim MMG teams, a 45cm anti-tank gun with crew and a junior leader and a Commissar.
I have armoured cars, various tanks and a SU-76 as vehicle support too and I have a number of painted figures that are surplus to my units.
I've also still got a few things left to paint, mostly extra riflemen, so who knows what else I'll be able to turn the leftovers into in the future?
My pre-order bundle arrived yesterday afternoon.